Tuesday, October 7, 2025

Craig Mazin Teases Surprising Picks for His Next Video Game Adaptation After The Last of Us Success

Craig Mazin discusses future video game adaptations, sharing insights into what might follow his acclaimed work on HBO’s The Last of Us, as fans remain eager to learn whether he will tackle another major project. In a recent conversation with SciFiNow, Mazin reflected on his journey so far, explored potential new directions, and offered candid, sometimes humorous takes on the possibilities ahead.

Mazin Shares His Thoughts on Adapting More Video Games

Mazin’s reputation in the video game adaptation space has skyrocketed, propelled by the critical and commercial triumph of The Last of Us. Now that Season 2 has concluded, speculation about his next steps continues to grow. When asked about the likelihood of adapting another beloved game, Mazin did not shy away from expressing both his admiration and reservations.

“Well, I’m not ever going to, of course, because where can you go from here? But oh, man, I’m tempted to say Grand Theft Auto IV because I’m a masochist and I just think that would be like 19 seasons of TV!”

—Craig Mazin, writer-producer

His comments reveal a playful attitude toward the challenge of bringing expansive game universes to the screen, specifically referencing Grand Theft Auto IV as a daunting prospect. Mazin also poked fun at the idea of adapting less narrative-driven games, adding a dose of humor to the speculation:

“Part of me thinks, ‘oh, no, don’t do that. Do something else. That’s almost no story at all. Go ahead and try and do Candy Crush…!’”

—Craig Mazin, writer-producer

Mazin’s Evolving Role in Future Adaptations

While many would hope for Mazin to take on another full-time showrunner role, he suggested a shift in his involvement for future projects. Rather than leading the creative charge, Mazin expressed interest in supporting others’ visions and helping guide successful adaptations from a producer’s perspective.

Craig Mazin
Image of: Craig Mazin

“Mostly, I’m excited to watch what other people do, even if I help. I have no problem being a helper. I would love to help produce some good adaptations of video games — just a couple in mind that I actually have. But in terms of writing and dedicating myself on a day-by-day basis… this one’s my video game swansong.”

—Craig Mazin, writer-producer

The Secret Behind The Last of Us Success

Mazin’s passion for gaming has been a defining feature of his work. Unapologetically embracing his love for games, Mazin attributes the achievement of The Last of Us to his deep, authentic connection with the material and the gaming community.

“I’m a fan. I’m a geek, I’m a nerd,”

—Craig Mazin, writer-producer

He described his immersive approach to adaptation, emphasizing his lifelong engagement with games and role-playing adventures. Mazin remarked,

“I play D&D three times a week, and I’ve been playing video games my whole life. So when I came to this adaptation, I didn’t come as somebody who understood there was a built-in audience… I came to it because I loved it. It’s still the greatest story ever told in the medium.”

—Craig Mazin, writer-producer

This enthusiasm has translated into The Last of Us becoming a standout example among video game adaptations, setting high expectations for future projects in the genre.

What Might Come Next for Mazin and Video Game Stories

As The Last of Us completes its second season, both Joel Miller (portrayed by Pedro Pascal) and Ellie Williams (brought to life by Bella Ramsey) have become household names. The collaboration between Mazin and Neil Druckmann has been pivotal, drawing attention from audiences and industry insiders alike.

Mazin’s openness to supporting other creative teams indicates that fans might see his influence shape additional adaptations, even if he is not at the forefront. With a track record of emotional storytelling and a genuine dedication to the source material, Craig Mazin’s next moves—whether as advisor or producer—will be closely watched by the entertainment world and gaming community alike.

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