Natasha Lyonne responds to AI hybrid movie backlash after criticism emerged online following her announcement of Uncanny Valley, a feature debut that blends live action and AI technology. The Poker Face star, co-founder of Asteria Studios, insists her approach is focused on shielding artists, not replacing them, amid growing anxiety over automation in film production.
Uncanny Valley’s AI Use Sparks Controversy
When Lyonne introduced Uncanny Valley, a science-fiction comedy about a teenager caught in a reality-shifting AR video game, it was met with immediate outcry from parts of her fanbase and industry observers wary of AI’s rapid intrusion into creative fields. Uncanny Valley, labelled as a hybrid project merging live action with ethically sourced AI, became the subject of skepticism as Lyonne’s announcement coincided with widespread layoffs, environmental concerns, and general distrust toward technology promoted by wealthy elites. The backlash portrayed the film as an unwelcome experiment in a fraught cinematic landscape.
In an interview with Variety, Lyonne clarified her intentions by stating,
“all about protecting artists and confronting this oncoming wave.”
—Natasha Lyonne, Actor & Director. She stressed that Uncanny Valley is “not a generative AI movie,” noting instead that AI would be applied to technical aspects such as set extensions. Despite her assurances, confusion persists about the impact this approach will have on traditional crew positions like set designers and animators. The skepticism lingers about whether such implementation truly supports or inadvertently threatens the creative workforce, especially as set design and production have historically been vital domains for artists and craftspeople.

Confronting Public Reactions and Media Misunderstandings
Lyonne finds herself navigating public scrutiny for the first time, describing the experience as both intimidating and instructive. Addressing the online uproar, she noted,
“comedic that people misunderstand headlines so readily because of our bizarro culture of not having reading comprehension.”
—Natasha Lyonne, Actor & Director. She admitted that being on the receiving end of attacks exposed her to discomfort, stating,
“not fun when people say not nice things to you. It grows you up a bit.”
—Natasha Lyonne, Actor & Director.
Her remarks suggest a broader frustration with how quickly information is misunderstood and sensationalized in digital culture. The incident echoes challenges faced by others, such as Rian Johnson, in the volatile landscape of online film discourse, where backlash can rapidly take on a life of its own. While Lyonne’s intention was to pioneer responsible AI practices, the conversation has instead underscored the deep-seated anxieties many share about the future of creative professions in the face of rapid technological change.
Ethical Questions and the Road Ahead for Asteria Studios
The film’s producer, Asteria Studios—which Lyonne co-founded with Bryn Mooser—promotes itself as an
“ethical AI film and animation studio.”
The studio’s aim is to integrate AI in ways that respect cleared data and established boundaries, yet skepticism persists over whether such measures are sufficient to protect artists’ livelihoods. Even as Uncanny Valley promises to use AI for practical rather than creative substitution, the discussion highlights unresolved questions about the boundaries and implications of AI-driven filmmaking.
Industry figures like Bill Owens, Alexander Skarsgård, and set designers remain part of the broader dialogue on how films will be made in an evolving digital era. Meanwhile, organizations and individuals such as Variety, production crews, and animators continue to monitor how these shifts impact traditional job roles. Lyonne’s directorial debut, debuting under significant scrutiny, may become a test case for the industry’s ability to balance technological progress with artistic preservation.
As Lyonne and her team prepare to bring Uncanny Valley to audiences, the project stands at the crossroads of innovation and controversy, reflecting larger tensions within the entertainment world about the rightful place and purpose of AI. The outcome will likely shape ongoing discussions on responsible technology use, creative job security, and the future of artist-driven storytelling.
